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Sexy Microtalks: Designing Sex and Emotions

Emily Grace Buck (Narrative Director, Designer, & Writer, Freelance)

Aubrey Isaacman (Game Designer, independent)

Lindsay Grace (Knight Chair, Associate Professor, University of Miami)

Heidi McDonald (Contract Writer, Disruptor Beam)

Kate Gray (Narrative Director, KO_OP)

Marina Diez (Operations Coordinator / Game Developer, GamesAid)

Kyle Machulis (Founder, Nonpolynomial)

Francesca Carletto-Leon (Game Designer, Contigo Games)

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Session

Vault Recording: TBD

Audience Level: All

Everyone on this panel has experience making games with themes around love and sex. These panelists will discuss how and why they focus on these types of games in spite of the many challenges that come their way.

Takeaway

Attendees will leave questioning their preconceived notions of games portraying sex or romance. With a newfound understanding of the complexities of these games, attendees will come away with enough knowledge to begin exploring these themes on their own in a thoughtful manner.

Intended Audience

Anyone with an open mind and an interest in this topic may attend. No prerequisite knowledge is necessary.