GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Sexy Microtalks: Making Intimacy, Romance, and Sex in Games

Aubrey Isaacman (Student, USC)

Katie Stegs (Creative Director, Blushbox CLTV/ Lumi Interactive)

Michelle Clough (Game Writer / Narrative Designer, Freelance)

Christine Love (Writer and Designer, Love Conquers All Games)

Robert Yang (Professor, NYU Games Center)

Jennifer Hepler (Senior Writer, Pixelberry Studios)

Saf Davidson (Narrative Designer, Independent)

Joe Cox (Creative Director, Seemingly Pointless)

Naomi Clark (Independent Game Designer, Deadpixel.co)

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Advocacy

Format: Session

Vault Recording: TBD

Audience Level: All

Everyone on this panel has experience creating games about or with themes of sex and intimacy. From censorship to technical challenges, they will discuss how and why they create their games in spite of the challenges.

Takeaway

Attendees will leave with a newfound understanding of love games, and how and why the panelists continue to create in this space. Ultimately, attendees will see the encouragement and positivity of such games, the perseverance their creators exhibit, and gain valuable tactics to push through their own, similar challenges.

Intended Audience

Anyone with an open mind and an interest in this topic may attend; no prerequisite knowledge is necessary.