GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Shotgun for Production Management in Games (Presented by Autodesk)

Don Parker (VP & General Manager, Shotgun, Autodesk)

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Production & Team Management

Format: Sponsored Dev Day

Vault Recording: TBD

Audience Level: All

Keeping track of assets, project status, and reviews is a huge challenge in games. Shotgun is a review and production tracking toolset well known for helping creative teams deliver blockbuster films, epic TV shows, and AAA games. In this session, we will cover the latest updates to Shotgun for games and hear how it has impacted the efficiency of some of the world's biggest studios.

Takeaway

Game developers involved in any aspect of managing game production will learn unique implementations of Shotgun and how it solves different kinds of problems for studios.