GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Sink or Swim: Build AA Games and Talent (But Quickly)

Carina Kom  (Game Director, MixMob)

Pass Type: All Access Pass, Core Pass

Topic: Business & Marketing, Production & Team Leadership

Format: Lecture

Vault Recording: TBD

Audience Level: Intermediate

Carina Kom (she/her) left her corporate job to co-found a crypto gaming studio and produce its first IP called MixMob. Shortly after her arrival, the value of Bitcoin and Ethereum crashed and a growing interest in DAO-led games trickled away. Carina will relay the myriad challenges and rewards of being a crypto game in a quickly changing industry, and the tactics and tools that can be used to improve team innovation.

Takeaway

Attendees will gain insights from a game studio throwing a fast-ball, learning from a game production team who managed to survive through an economic recession and crypto crash. They will learn about the specific challenges that face developers who are making crypto-games and a number of AA techniques for startup teams to help deal with them.

Intended Audience

The is for indie and AA game studio leaders and their delegates who are interested in production, leadership, and how to operate a company in the early adopters stage of crypto-gaming. They are knowledge seekers and developers who are keen to learn about the differences and similarities between "traditional" and "crypto" gaming—and expand their knowledge of Web3 games along the way.