GDC 2025 Session Viewer
Six Pillars of Impactful Onboarding
Lindsay Thacker (Manager, Program Management, Riot Games)
Location: Room 2010, West Hall
Date: Friday, March 21
Time: 11:30 am - 12:00 pm
Pass Type: All Access Pass, Core Pass - Get your pass now!
Track: Production & Team Leadership
Format: Lecture
Vault Recording: TBD
Audience Level: All
Joining a new team or studio can be a difficult and painful experience for a new teammate. We can all relate to the sinking feeling of being left alone at a desk and wondering what we're supposed to do next in our new job. During this session, Lindsay Thacker will share the knowledge she's gained in her ten years of experience onboarding over 200 people across multiple studios and highlight key things you can start doing right now to create a more impactful onboarding experience for new people joining your team.
Takeaway
Attendees will walk away with six high-level concepts that will have a positive impact on new people joining their team. Using the actionable steps outlined for each concept, attendees can increase the retention and productivity of their new teammates early in the onboarding process.
Intended Audience
The intended audience for this talk is anyone who conducts or influences onboarding for new people joining their team. No prerequisite knowledge is necessary to gain something from this session. Anyone generally interested in the topic is also welcome to attend!