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'SKYWEAVER': Learnings from Launching a Trading Card Game on Web3

Philippe Castonguay  (Director of Product, Horizon Blockchain Games)

Location: Room 209, South Hall

Date: Thursday, March 24

Time: 2:00 pm - 2:30 pm

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Design, Production & Team Management

Format: Session

Viewing Experience: In-Person

Vault Recording: Video

Audience Level: No

Developing a fun, balanced trading card game is hard. Developing a fun, F2P, balanced trading card game with a player-owned economy is even harder. The devs of Skyweaver, a new indie game touted as a "genre-defining digital TCG", talk about the trials and tribulations of launching a trading card game on the blockchain, with a game-first approach. Skyweaver cards are eternal, never banned nor rotated out of play, a unique feature that comes with its own sets of challenges. Skyweaver launched without any card packs, nor a primary market, to wonderful community sentiment. The team will share its insights with other devs looking to venture into decentralized game economies.

In this talk, Director of Product Philippe Castonguay covers the main principles of balancing 500+ non-rotating cards, and designing a sustainable player-owned economy that rewards both players and the developers while winning the hearts and minds of core card game enthusiasts.


- How to launch a Web3 game the right way, what not to do, and the key factors to sustainable success for your game's community and economy
- How to seamlessly and securely onboard players to Web3, and be player-centric from start to finish when designing and developing the game

Intended Audience

Any and all game developers and game industry professionals who are curious about Web3 gaming and want to learn from a game development team that is in the thick of it.