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Axel Stanley-Grossman (Lead Character Technical Artist , Sony Computer Entertainment)
Location: Room 3020, West Hall
Date: Tuesday, March 19
Time: 2:40pm - 3:40pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Topic: Visual Arts
Format: Sponsored Dev Day
Vault Recording: Not Recorded
Audience Level: All
Lead Technical Artist Axel Grossman will take us behind the scenes on the popular AAA franchise, God of War.
Game developers will see a first-hand example of how animation performance in Maya accelerated workflows for artists at a major AAA game studio, and learn how they can be applied in other cases at other studios.