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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Speaker Q&A: Being Black in Game Audio

John Smith  (Composer & Creative Director, Games Without Words)

Caleb Epps  (Audio Director, Brass Lion Entertainment)

Wilbert Roget  (Composer, Roget Music)

Jasmine Cooper  (Composer, Perennial Sounds LLC)

Akash Thakkar  (Composer & Sound Designer, Akash Thakkar Audio)

Date: Wednesday, July 21

Time: 2:20pm - 2:50pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass

Topic: Advocacy, Audio

Format: Session

Vault Recording: Not Recorded

This Speaker Question and Answer session is live and will take place in Zoom. This session is similar to an onsite wrap-up room where the speaker is available to answer audience questions in real-time and on video regarding the content of their GDC talk, taking place before this Q&A.

The GDC session for this Q&A is scheduled for Wednesday, July 21st from 1:20-2:20 pm PT. Space is limited and attendance is first come first serve. Join this live Q&A to ask your questions and continue your conversation from the session’s broadcast with the participating speaker's John Smith, Caleb Epps, Jasmine Cooper, Akash Thakkar!