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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Speaker Q&A: The Impossible Quest: Getting a Job in Games

Adinda van Oosten  (Online Educator, Acreates)

Ramon Huiskamp  (Level designer, No Brakes Games)

Jonas Pastoors  (Junior Narrative & Game Designer, Gaming Minds Studios)

Klaus Scherwinski  (Storyboard Artist, Freelance)

Mascha Camino  (Game Designer, Machinen-Mensch)

Roni Yosko  (Studio Engineer, OM London)

Diana Boden  (Freelance Community Lead & Associate producer & Recruiter, Diana Boden & Gamma Minus & VestGames, Nukklear)

Date: Wednesday, July 21

Time: 9:30am - 10:00am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass

Topic: Game Career Development

Format: Session

Vault Recording: Not Recorded

This Speaker Question and Answer session is live and will take place in Zoom. This session is similar to an onsite wrap-up room where the speaker is available to answer audience questions in real-time and on video regarding the content of their GDC talk, taking place before this Q&A.

The GDC session for this Q&A is scheduled for Wednesday, July 21st from 8:30-9:30 am PT. Space is limited and attendance is first come first serve. Join this live Q&A to ask your questions and continue your conversation from the session’s broadcast with the participating speakers Adinda van Oosten, Ramon Huiskamp, Jonas Pastoors, Klaus Scherwinski, Mascha Camino, Roni Yosko, Diana Boden!