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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Anton Riabchuk (3D Animator, GSC Game World)
Location: GDC Partner Stage, Expo Floor, North Hall
Date: Thursday, March 23
Time: 3:00 pm - 3:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Format: Sponsored Session
Vault Recording: Not Recorded
Audience Level: Intermediate
Join this session to hear how developers from GSC are adopting generative AI technology from NVIDIA in their content creation workflows. We will present an exclusive look at Stalker 2, present today's workflow challenges in the facial animation and localization process. Then we will introduce Omniverse Audio2Face AI SDK, the challenges it helps solve, and how we are implementing the AI technology into our pipelines.