Anton Riabchuk (3D Animator, GSC Game World)
Location: GDC Partner Stage, Expo Floor, North Hall
Date: Thursday, March 23
Time: 3:00 pm - 3:30 pm
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Vault Recording: Not Recorded
Audience Level: Intermediate
Join this session to hear how developers from GSC are adopting generative AI technology from NVIDIA in their content creation workflows. We will present an exclusive look at Stalker 2, present today's workflow challenges in the facial animation and localization process. Then we will introduce Omniverse Audio2Face AI SDK, the challenges it helps solve, and how we are implementing the AI technology into our pipelines.