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Advances in RTX (Presented by NVIDIA)

John Spitzer  (VP of Developer and Performance Technology, NVIDIA)

Location: Room 2020, West Hall

Date: Wednesday, March 19

Time: 9:30 am - 10:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Business & Marketing

Format: Sponsored Session

Vault Recording: TBD

Audience Level: All

NVIDIA

Join NVIDIA in taking a look at the future of game development. Learn about the latest NVIDIA Blackwell products, new neural rendering and digital human technologies and games taking advantage of RTX Kit and DLSS 4.

Takeaway

Attendees will learn about the latest advancements in rendering and AI with tools they can use today to take advantage of NVIDIA's platform for games.

Intended Audience

All of GDC - Game developers, Artists, Gamers, Enthusiasts.



Connecting the Global Game Development Community