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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Stop Waiting, Start Creating: How to Develop Faster from Everywhere (Presented by Resilio)

Ilan Shamir  (Co-founder & Chief Product Officer, Resilio)

Andrew Davis  (Deputy CTO, Global Strategy & Technology Office, NetApp)

Location: Room 2009, West Hall

Date: Friday, March 22

Time: 11:30 am - 12:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Friday Only Expo Pass, Indie Games Summit Pass - Get your pass now!

Topic: Production & Team Leadership

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

Resilio

Imagine a world where your developers spend less time waiting and more time innovating. This session explores how IT can supercharge game development and make daily playtesting seamless. Learn how to empower local teams, remote studios, and work-from-home contributors.

The key? Streamlined asset and build distribution, using automation, gives developers instant access to the latest builds, eliminating wait times that stifle creativity. Plus, cloud integration grants access to cutting-edge GPUs, perfect for pushing graphical boundaries.

But what about collaboration? Faster development requires a platform to connect everyone – in-house, remote, and even console playtesters – to the latest builds and assets. This focus on speed goes beyond productivity. Faster playtesting allows developers to act quickly on valuable player insights, refining gameplay, and user experience in real time.

By bridging the gap between hardware and people, IT creates a win-win. Streamlined distribution ensures tight deadlines are met, reduces quality risks, and ultimately leads to happier, more productive teams. Imagine the impact of fitting more QA cycles into your development process!

Let's explore real-world examples and showcase the power of an IT-driven game development pipeline.

Takeaway

Attendees will discover the role IT can play in setting up, streamlining, and supporting development playtesting for improved game development efficiency.

Intended Audience

Studio or game team leadership focused on improving overall team efficiency.



Connecting the Global Game Development Community

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