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Stop Wasting Your Game Art! (Presented by Perforce Software)

Katie Cole  (Gaming & Virtual Production Evangelist, Director of Product Marketing, Perforce Software, Inc)

Gerhard Kruger  (Product Manager - Helix Core Digital Asset Management, Perforce)

Location: Room 2009, West Hall

Date: Thursday, March 24

Time: 2:00 pm - 2:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass - Get your pass now!

Topic: Production & Team Management

Format: Sponsored Session

Viewing Experience: In-Person/Virtual

Vault Recording: Not Recorded

Audience Level: Yes

Perforce Software

The visuals, sounds, and animations of your game give it life, but are you treating those creative assets with all the care and respect they deserve?

In this session we will discuss the current, common practices, we've seen used across the industry, and how those very same practices are putting your valuable IP at risk, slowing down iteration, wasting money, and reducing the return on your investments.

We will also discuss new alternatives to help you:
- Maximize the use of your game assets.
- Streamline creative workflows.
- Save you money.
- Secure your valuable digital assets.

Takeaway

How to work collaboratively with all game contributors and maximize the return on your creative asset investments.

Intended Audience

Any game creators collaborating on their titles with artists, animators or other creative talent.