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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

'Stray Gods': The Challenges of Creating an Interactive Musical

Austin Wintory  (Composer, Independent)

Troy Baker  (Voice Actor, Independent)

Location: Room 3002, West Hall

Date: Wednesday, March 22

Time: 3:30 pm - 4:30 pm

Pass Type: All Access Pass, Core Pass, Audio Pass

Topic: Audio

Format: Lecture

Vault Recording: Video

Audience Level: All

Composer Austin Wintory and Director/Actor Troy Baker unpack the incredibly elaborate five-year process of writing, producing, and directing the interactive musical roleplaying game Stray Gods. This talk details the process of discovering the mechanics for interactive songs, the long road to writing and testing the songs, and the equally long road in casting, directing, and producing the songs.


Attendees will be encouraged to try something they've never attempted, as was the case for the creative team behind Stray Gods, while also receiving practical tips from composition, production, and directing standpoints.

Intended Audience

This is for game professionals of all levels—from composers and voice talent to audio directors, and even game designers interested in what it takes to explore a largely ignored game genre.