View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Charu Desodt (Production Director, Interior Night)
Location: Room 3014, West Hall
Date: Wednesday, March 23
Time: 5:00 pm - 5:30 pm
Pass Type: All Access Pass, Core Pass - Get your pass now!
Topic: Production & Team Management
Viewing Experience: In-Person
Vault Recording: Video
Audience Level: Yes
A Producer has a specific and influential role but also adopts a multitude of tasks that don't appear to have an obvious owner. For that reason, the nature of the studio can have a defining impact on the role of production. Identifying what success means for different studio types - e.g. innovation, financial success or critical acclaim - will enable producers to recognize the production challenge and choose the right work environment for them.
Succinctly encapsulating studio characteristics in a fun 'Top Trumps' format helps visualize the comparison between studios.The core of the talk will cover the how the type of studio impacts key operational and creative challenges, including team and resourcing, the number of games in development, stakeholder management and exposure to the business aspects on a day to day basis.
Identifying the studio's underlying structure and success criteria can offer valuable insight into the kind of influence a producer might expect in their work environment. Attendees will gain an alternative perspective on navigating their production career based on the skills and experience a studio can offer, for example exposure to biz dev or input into the creative process.
Anyone interested in the field of production should find this talk useful, no prior experience of production is required.