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SuperPolish: Indie Game Audio

John Smith  (Composer & Sound Designer, Slide20XX)

Kyle Martin  (Composer & Sound Designer, Kylydian Music)

Akash Thakkar  (Composer & Sound Designer, Akash Thakkar Audio)

Ryan Ike  (Composer & Sound Designer, Freelancer)

Pass Type: All Access Pass, Core Pass, Audio Pass - Get your pass now!

Topic: Audio, Production & Team Management

Format: Session

Vault Recording: TBD

Audience Level: Yes

High-quality audio is an indispensable part of a gaming experience, but independent video games have a reputation for containing the scrappier sides of development; Titles often have smaller budgets, shorter timelines, greater technical limitations, or some combination of all of the above. Join four accomplished audio professionals as they discuss the techniques and creative strategies they use to bring polished, premium, AAA aesthetics to indie game projects.

Takeaway

Attendees will leave with insights on how to bring a higher level of production to their projects, whether they're creative directors, audio professionals, or game designers.

Intended Audience

Anyone who is hoping to bring a higher level of production to their game project, either as someone creating assets or requesting them, will find this talk incredibly helpful.