View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Alexander Mistakidis (Senior Technical Game Designer, Riot Games (VALORANT))
Tiffy Tsay (Insights Analyst, Riot Games (VALORANT))
Pass Type: All Access Pass, Core Pass - Get your pass now!
Topic: Design
Format: Session
Vault Recording: TBD
Audience Level: All
VALORANT developers Alexander Mistakidis, Senior Technical Game Designer, and Tiffy Tsay, Product Manager, discuss how Insights and Design disciplines collaborate with the team at Riot Games in to develop gameplay-expanding agents. During this session, Alexander and Tiffy will take you through the gameplay evolution of Deadlock, sharing some of the team's key lessons and insights.
Attendees will see some tactics VALORANT uses to create a unique and resonant agent while also navigating player expectations by using Deadlock as a case study. They will also gain a deeper understanding of how to tackle the inevitable issue of power and perception diverging.
This is for game developers who want insights on character development and to learn from the VALORANT team's approach of leveraging character releases to evolve gameplay, hit audience needs, and deepen our core tactical promise to players.