Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Charu Desodt (Production Director, Interior Night)
Kati Nawrocki (Studio Art Director, Dots)
Jeremy Bernstein (Principal Writer, Deep Silver Volition)
Grant Shonkwiler (Commander & Shonk, Shonkventures)
Date: Friday, July 23
Time: 9:40am - 10:10am
Pass Type: All Access Pass, Core Pass
Topic: Production & Team Management
Vault Recording: Video
Audience Level: N/A: I prefer to present live on-site but I am open to delivering a virtual presentation
In this microtalk session you’ll hear how game developers adapted to the “new normal” of remote work set by the COVID-19 pandemic. Drawing from their experience with preserving studio culture and adapting operations during the transition, each speaker will share the top 3 things that went well….and the top 3 things that didn’t. Introduction by Commander & Shonk of Shonkventures, Grant Shonkwiler.