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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Tales from the Transition: Remote Game Production Microtalks

Charu Desodt  (Production Director, Interior Night)

Kati Nawrocki  (Studio Art Director, Dots)

Jeremy Bernstein  (Principal Writer, Deep Silver Volition)

Grant Shonkwiler  (Commander & Shonk, Shonkventures)

Date: Friday, July 23

Time: 9:40am - 10:10am

Pass Type: All Access Pass, Core Pass

Topic: Production & Team Management

Format: Session

Vault Recording: Video

Audience Level: N/A: I prefer to present live on-site but I am open to delivering a virtual presentation

In this microtalk session you’ll hear how game developers adapted to the “new normal” of remote work set by the COVID-19 pandemic. Drawing from their experience with preserving studio culture and adapting operations during the transition, each speaker will share the top 3 things that went well….and the top 3 things that didn’t. Introduction by Commander & Shonk of Shonkventures, Grant Shonkwiler.