GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Taming Technologies Behind 'ASTRO BOT Rescue Mission'

Yuki Miyamae (Programmer, Sony Interactive Entertainment)

Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!

Topic: Programming

Format: Session

Vault Recording: Video

Audience Level: Intermediate

In October 2018, Team ASOBI from Sony Interactive Entertainment Worldwide Studios JAPAN Studio released 'ASTRO BOT Rescue Mission' for PlayStation®VR (PS VR), a VR platformer which went on to become one of the highest rated VR titles of all time.

In this session, the technical lead of Team ASOBI, Yuki Miyamae, covers the biggest technical challenges of making a big, beautiful PS VR title while maintaining a constant high level of performance.

The talk includes examples of rendering optimizations and VR visual effect implementations that the team spent substantial time fine-tuning, such as water and clouds.


Viewers will leave with an understanding of technical challenges and solutions relating to VR that can be applied to their own VR title.

Intended Audience

This talk is targeted at VR game developers with technical understanding, especially in engine and graphics.