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Clinton Keith (President, Cllinton Keith Consulting)
Date: Tuesday, August 4
Time: 10:00am - 10:45am
Pass Type: Conference Pass - Get your pass now!
Topic: Production & Team Management
Vault Recording: TBD
Audience Level: Advanced
Do you think it's impossible to deliver a great game on schedule without breaking the bank and the backs of your team? You're wrong! It can be done. Come hear the lessons and stories from over 100 teams that have succeeded and failed and what you can bring to your own teams. You can make great games and enjoy doing it.
Attendees will take away an actionable list of things to try on their own projects the week following GDC and over the course of their next projects. In addition, they will be given a link to project management checklists they can use.
The primary audience will be project managers and producers who are responsible for managing their games, but it will be accessible to any game developer who wants to know how to avoid project chaos and disaster.