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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Teaching Complex Games: Onboarding Redesign for 'Rainbow Six Siege'

Marc Ballart Germà  (UX Designer, Ubisoft Barcelona)

Location: Room 2006, West Hall

Date: Thursday, March 21

Time: 11:30 am - 12:30 pm

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Design

Format: Session

Vault Recording: Video

Audience Level: Intermediate

Rainbow Six Siege is an extremely complex, ever-changing live game that if it wants to keep increasing and maintaining its community in the future, it requires to welcome correctly their new players to the game. This keynote aims to comprise what was needed to be done in terms of onboarding and early player journey to cover the needs of a newcomer while starting to play, the skills that were required to develop to become competent and how to retain them while doing so.


Methods to assess current learning outcomes, tools to cover declarative and procedural learnings, "knowledge layers" thinking method, understanding the cognitive learning loop.

Intended Audience

Designers from several backgrounds (systems, gameplay, UX...) and production teams that want to leverage their onboarding/player learning experiences.

Connecting the Global Game Development Community

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