Game Developers Conference (GDC) is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

'TEKKEN': Staying Relevant as a 30 Year Old Franchise

Katsuhiro Harada  (Chief Producer & Executive Game Director, Bandai Namco Studios)

Kohei Ikeda  (Game Director & Development Producer, Bandai Namco Studios)

Michael Murray  (Producer, Bandai Namco Entertainment)

Location: Room 2002, West Hall

Date: Wednesday, March 19

Time: 5:00 pm - 6:00 pm

Pass Type: All Access Pass, Core Pass - Get your pass now!

Track: Design, Production & Team Leadership

Format: Lecture

Vault Recording: Video

Audience Level: All

Learn how TEKKEN, a 30-year-old fighting game franchise, has gained and sustained support from fans around the world, and gain insight into the team's guiding principles and approach behind the latest title, TEKKEN 8.

In this session, Chief Producer & Executive Game Director, Katsuhiro Harada, and Game Director & Development Producer, Kohei Ikeda will present the key concepts that were incorporated into TEKKEN's game design and share the history of the development of the series over time.

Takeaway

Through this presentation, participants will gain insight into the philosophy and techniques behind the Japanese-origin fighting game "TEKKEN" that have led to its support from fans around the world and evolution into a beloved series for over 30 years. They will gain insights from the history of the series as well as the game design of the latest title, TEKKEN 8.

Intended Audience

This presentation is mainly aimed at producers, directors, and game designers, but it will cover content that can be valuable and insightful for anyone involved in game development.



Connecting the Global Game Development Community