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Tencent Games Developer Summit: Building A Digital Great Wall with A New Game Engine (Presented by Tencent Games)

Yingpeng ZHANG  (Technical Expert, Tencent Games)

Location: Room 3022, West Hall

Date: Tuesday, March 21

Time: 9:30 am - 10:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Programming

Format: Sponsor Developer Summit

Vault Recording: Video

Audience Level: All

Tencent Games

We come from the Common R&D and Operation System (CROS) of Tencent Interactive Entertainment Group. We are committed to developing a lightweight, modulable, and flexible in-house engine with high-end graphics and next-generation features such as GPU-Driven Pipeline, Virtual Geometry, and Global Illumination.
In this session, we will introduce how to use our engine to achieve a very high-quality rendering in the "Digital Greatwall" with a large-scale and high-definition natural environment. We will introduce our breakthroughs in massive dynamic light source rendering, GPU-Driven Vegetation rendering, large-world shadow solution, and Dynamic global illumination.


Attendees will learn about some experience in real-time and large-scale rendering.

Intended Audience

Developers, engineers who are expected to know about next gen graphics, engine architech design.