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Tencent Games Developer Summit: Evolving Cloud Strategies for Developers (Presented by Tencent Games)

Liam Deane  (Principal Analyst, Omdia)

Location: Room 2024, West Hall

Date: Monday, March 17

Time: 5:30 pm - 6:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Business & Marketing

Format: Sponsor Developer Summit

Vault Recording: Video

Audience Level: All

Tencent Games

This session explores the evolving market for cloud services for games and how it is impacting developers. This session includes a presentation of new research on the state of the cloud technology market in the games industry from Omdia, analyzing how developers are using the cloud in 2025 and how this aligns with the strategy of the various cloud vendors.

Takeaway

Attendees will gain an in-depth insight into the state of cloud technology in the games industry and how developers can best make use of the cloud to meet their goals in 2025.

Intended Audience

This session is suitable both for technical backend professionals and a general business/strategy audience interested in learning more about how their studio can best leverage the cloud.



Connecting the Global Game Development Community