Christopher Rios (Raids & Dungeons Test Lead, Bungie)
Pass Type:
All Access Pass, Core Pass
Topic:
Production & Team Leadership
Format:
Lecture
Vault Recording: TBD
Audience Level: All
With Destiny 2's release cadence, it's a challenging yet fun aspect of development to cost features for testing how to generate the most valuable testing in a small period of time! It can be overwhelming for the vast amount of information to be understood and to execute test cases on, as well as being able to test the usability of it through ad hoc.
This talk introduces the concept of branching out functionality of a feature to Lego pieces for users to break down the complexity of testing, help generate ideas to execute through ad hoc sessions, and build confidence of testing with the most value. We then explore strategies to connect the Lego pieces in tandem, build a technical understanding of the systems involved, and save those Lego pieces for future feature development. We'll also be taking a look at examples of how to apply it in some of the mechanics found in Destiny's Raids and Dungeon and apply the same concept to other games!