GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The Animation of 'Spider-Man PS4'

Robert Coddington (Animation Director, Insomniac Games)

Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!

Topic: Visual Arts

Format: Session

Vault Recording: TBD

Audience Level: All

Animation Director Robert Coddington of Insomniac Games will present his teams development of traversal and combat for 'Spiderman PS4'.

Takeaway

Attendees will have a better understanding of Insomniac's team structure and approach to creating a balanced and high quality game experience on an epic scale. The discoveries, failures, and successes of combat and traversal features will be the focus of this talk. Some technical aspects as well as resources required will be covered.

Intended Audience

All developers who have an interest in player controlled traversal and combat should find this animation centric recount of the 4 year development of 'Spiderman' interesting.