GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The 'Banner Saga' Franchise: Making Indie Sound AAA

Austin Wintory (Composer, Independent)

Pass Type: All Access, GDC Conference + Summits, GDC Conference, Audio Conference + Tutorial - Get your pass now!

Topic: Audio

Format: Session

Vault Recording: Video

Audience Level: All

After 6 years, and many accolades, the 'BANNER SAGA' trilogy saw its completion in summer 2018. In this session, Composer Austin Wintory will give a postmortem for all three scores, detailing their creative and logistic challenges and solutions. This will involve looking at specific musical choices, production choices (such as where and why to record specific ensembles and soloists), how the contracts were structured to enable maximum value and how all these processes evolved across the trilogy.

Takeaway

The hope is a solid stack of useful, practical tips on the production and logistics side of game scoring, and simultaneously a slew of ideas that might prove creatively inspiring for the audience's own works.

Intended Audience

Anyone will be welcome, and many of the points raised should prove helpful to veterans as much as beginners. However, as with most postmortems, those early in their career will likely find the most new information.