View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Carl Varnado (Resident Faculty, Rancho Solano)
Jarory DeJesus (Narrative Designer, ReSpawn)
Kim Belair (CEO, Sweet Baby Inc)
Pamela Iluore (Game Product Manager, Indpendent)
Jabari Ali (Director, Hidden Genius)
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Vault Recording: TBD
Audience Level: All
Prepare to immerse yourself in an insightful panel presentation that transcends the traditional format. Building on the positive response from last year, our session introduces design challenges that tackle company culture issues affecting black designers. Join industry experts and professionals in collaborative problem-solving, and gain actionable insights for reshaping company cultures to empower black designers.
Participants will exit this session with a comprehensive understanding of strategies for empowering designers within studio environments to create communities that empower diverse perspectives. Attendees will learn how to engage in interactive design challenges, collaborate with industry leaders, and develop actionable plans for driving positive change. This panel fosters innovation in a way that elevates your approach to company culture.
This panel welcomes professionals from all sectors of the gaming industry, including designers, studio executives, HR managers, and team members. No specific industry experience is necessary, making this session accessible to those who seek to foster inclusivity within company cultures.