GDC 2025 Session Viewer
The Climate Crisis Workshop
Grant Shonkwiler (Commander & Shonk, Shonkventures LLC)
Trevin York (Founder & Director, Dire Lark)
Paula Angela Escuadra (Director of UX Strategy, Microsoft / Xbox)
Jennifer Estaris (Game Director, ustwo games)
Arnaud Fayolle (Game Sustainability Project Director, Ubisoft)
Location: Room 204, South Hall
Date: Tuesday, March 18
Time: 10:00 am - 6:00 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Track: Advocacy
Format: Workshop
Vault Recording: Not Recorded
Audience Level: All
Use Your Game Developer Super Powers to Fight the Climate Crisis! This full-day interactive workshop returns for its 4th year to teach teams and individuals how to effectively integrate climate change and climate resilience messaging into their games. Through expert lectures and hands-on design activities, participants will both better understand the climate crisis and unlock their own superpowers as game developers, immediately applying new theory and practice to develop an original game pitch by the end of the day. Join us and become equipped to impact gamers and ultimately change the world with actionable design approaches.
Takeaway
Intended Audience
Anyone making games in any role. Both individuals and teams are welcome to attend.