View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Chelsea Howe (Chief Product Officer, Sunblink)
Desiree Cifre (Narrative Director, Studio Drydock)
Location: Room 2006, West Hall
Date: Thursday, March 21
Time: 3:00 pm - 3:30 pm
Pass Type: All Access Pass, Core Pass - Get your pass now!
Topic: Design
Format: Session
Vault Recording: Video
Audience Level: Intermediate
Join Chelsea Howe (Hello Kitty Island Adventure) and Desiree Cifre (Wylde Flowers) as they discuss the secrets behind the most satisfying cozy games, what might surprise you about cozy content and gameplay, and why exactly cozy games are trending - with no end in sight. Topics include avatars, inventory, live services, economy tuning, narrative, randomness, content planning, preserving intrinsic motivation, and broader context for cozy games within the overall ecosystem.
Learn the surprising tricks behind creating games that give players a truly cozy experience. Topics include narrative design, important gameplay considerations, live service best practices, economy tuning, overall game direction, and content nuance.
Any developers responsible for content and gameplay in cozy games–or those trying to make any game a bit cozier. Foundational understanding of player psychology/motivational theory is assumed.