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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The Dark Place of 'Alan Wake 2': Crafting an Evolving Nightmare Dimension

Nazareno Urbano  (Principal Environment Artist, Remedy Entertainment)

Location: Room 2001, West Hall

Date: Friday, March 22

Time: 1:30 pm - 2:30 pm

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Visual Arts

Format: Session

Vault Recording: Video

Audience Level: All

The presentation is a dive into the world-building aspect of The Dark Place of Alan Wake II, we explain how we approach the environment world-building and what tools we use to create an evolving nightmare dimension where the world is shifting, and multiple layers of reality are interconnected in a dream logic structure where the reality is subjective.


Attendees can be inspired by having a glimpse into the world-building of a Remedy AAA narrative game. They can learn about our challenges during production and what it takes to balance narrative-heavy environment creation, gameplay, and art direction.

Intended Audience

This talk is for anyone involved with art, world-building, and environment art at any level.

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