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The Developer Journey: How Intel and EXOR implemented XeSS in Riftbreaker (Presented by Intel)

Bartosz Boczula  (Senior Developer Relations Engineer, Intel Corporation)

Pawel Lekki  (Chief Operating Officer, EXOR Studios)

Andrzej Czajkowski  (Lead Graphics Programmer, EXOR Studios)

Location: Room 2011, West Hall

Date: Thursday, March 24

Time: 10:00 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass - Get your pass now!

Topic: Programming

Format: Sponsored Session

Viewing Experience: In-Person/Virtual

Vault Recording: Video

Audience Level: Yes

Intel

Join Intel and Exor Studios to gain insight and best practices uncovered while implementing Intel XeSS in The Riftbreaker. Learn about the studio and the 15-year history of their Schmetterling engine, plus how it all came together in this pioneering game dev collaboration.



Takeaway

A hands-on experience from integrating XeSS into a custom engine. You will learn about XeSS and we will show you how we implemented it in The Riftbreaker

Intended Audience

Game developers who are interested in integrating XeSS AI-enhanced upscaling technology into their proprietary engines.