View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Hailey Del Rio (Senior Graphic Designer, Naughty Dog Inc)
Pass Type: All Access Pass, Core Pass - Get your pass now!
Topic: Visual Arts
Vault Recording: TBD
Audience Level: All
As technology has continues to grow, it has created a new opportunity in the gaming industry
to create even more rich environments and stories that utilize the skills and medium of
graphic design. So this session will take a deep dive into the graphic design that helped to
create The world of Uncharted 4 and The Last of Us Part I&II.
A more wide understand of the importance of how graphic design can be used in creating
more compelling and grounded worlds in games. The process and impact of how Naughty Dog
creates their graphic designs for in game use.
Art directors, graphic designer, texture artist, creative producers, and 2D
artist. There are no prerequisites for this talk.