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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The Evolving Social Layers of Gaming (Presented by Discord)

Youri Lee  (Investor, IVP)

Takuro Mizobe  (CEO of Pocketpair / Palworld, Pocketpair / Palworld)

Stan Vishnevskiy  (CTO & Co-Founder, Discord)

Peter Knudson  (Director of Product, Electronic Arts)

Rich Elmore  (Head of Global Brand, Respawn Entertainment)

Brandon Miao  (Director of Product, Riot Games)

Pu Liu  (Game Director, League of Legends, Riot Games)

Location: Room 2020, West Hall

Date: Wednesday, March 20

Time: 10:30 am - 11:30 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Business & Marketing

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

Discord

Calling all developers, game studios, publishers, and visionaries! Join our mega boss-rush gaming panel featuring unique and powerful gaming industry experts discussing the evolution and impact of social mechanisms in games. We'll discuss the challenges in developing these systems, their role in a game's success, and the balance between gameplay creation, intellectual property, design, and social mechanics.

Takeaway

”The future of gaming and marketing to players is being driven by various social layers of gaming — including built-in social features, social engagement, and social discovery through friends.“

Intended Audience

Developers, game studios, publishers, and visionaries interested in learning about social mechanisms in games.



Connecting the Global Game Development Community

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