GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The 'Flappy Bird' that Laid the Golden Egg: Success in Hyper-Casual

David Fox (CEO, Double Coconut)

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Mobile Summit

Format: Session

Vault Recording: TBD

Audience Level: All

Hyper-casual games are one of the (few) viable success stories in mobile gaming this year. To an outsider, these titles may look like cloned, low-quality schlock. But, much like the pop music industry, success in hyper-casual involves an extremely polished nugget of gameplay wrapped in carefully calibrated image and shared with the world via a well-established but very-hard-to-enter distribution model. This session will pull back the curtain and look at how this all really works and where quality really matters.

Takeaway

Hyper-casual games are a fun way to prototype and profit off new mechanics, but they aren't for the faint of heart and certainly not a "no brainer" to succeed at. However, with the right planning and math, they are a genuine path to mobile success.

Intended Audience

Game developers, especially indies, who may have lots of ideas for small puzzle/arcade games and want to turn them into viable businesses.