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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The Forest and the Trees: Stability in a Turbulent Industry

Gordon McGladdery  (Studio Director, A Shell in the Pit)

Location: Room 301, South Hall

Date: Thursday, March 21

Time: 10:00 am - 11:00 am

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Production & Team Leadership

Format: Session

Vault Recording: Video

Audience Level: All

2023 and 2024 have been awful. A Shell in the Pit studio director, composer and Fish Game game director Gordon McGladdery describes the preparative strategies that have carried their zero-churn studio over unavoidable rough seas through the unexpected lens of extreme agriculture and frosty Canadian reforestation. Bad years aren’t an “if” but a “when”; learn how A Shell in the Pit makes stability paramount while working on the projects they love, includingTchia, Untitled Goose Game, Little Kitty, Big City, the Five Nights At Freddy’sfranchise and over 50 more.

Takeaway

Leave this talk with actionable ideas to improve the resilience of your studio. Permanently boost morale, stamp out churn, attract great talent, make great jobs and great games. Learn about how scalable wage models can incentivize holistic team success and how the values your brand publicizes affect your professional relationships.

Intended Audience

This talk is for leaders who wish to make long-term stability a fundamental quality of their operations as well as for workers to know how to identify companies that already do.



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