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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The Future of Game Development with Bungie Founder Alexander Seropian (Presented by Amazon Web Services)

Alexander Seropian  (Founder, Bungie Founder)

Chris Melissinos  (Principal Evangelist, Game Tech, Amazon Web Services)

Location: Room 2011, West Hall

Date: Thursday, March 21

Time: 10:00 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Production & Team Leadership

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

Amazon Web Services (AWS)

Alexander Seropian has been developing video games since the early 1990s, when he founded his first company, Bungie, which released the ground-breaking FPS game Marathon in 1994, followed by the record-smashing Halo: Combat Evolved, and introduced the world to Master Chief on the Xbox. In 2023, Alex founded Look North World, a game developer building new experiences in the Fortnite universe using the Unreal Editor for Fortnite (UEFN). In this fireside chat, Alex discusses lessons learned along his development career, the opportunities with new approaches, and the importance of building with the cloud and focusing on fun, not technology. Hear about the future of game development using these new services and models.

Takeaway

In this fireside chat, Alex discusses lessons learned along his development career, the opportunities with new approaches, and the importance of building with the cloud and focusing on fun, not technology. Hear about the future of game development using these new services and models.

Intended Audience

This session is open to all experience levels.



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