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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The Future of MR Experiences: Everything You Ever Wanted to Know About Building for Mixed Reality (Presented by Meta)

Jesse Schell  (CEO, Schell Games)

Location: Room 2024, West Hall

Date: Wednesday, March 20

Time: 11:30 am - 12:00 pm

Pass Type: All Access Pass, Audio Pass, Core Pass, Expo Pass, Indie Games Summit Pass, Summits Pass - Get your pass now!

Topic: Design

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

Meta RL

Mixed Reality is the next frontier of immersive simulation technology. But it is so new, there are many questions about it: How is it different from VR? What are its strengths and weaknesses? Who will use it, and why? What can MR do now, and what will it be able to do in the future? In this talk, game industry veteran Jesse Schell uses his thirty years of VR and AR experience to illustrate where this technology is now, where it is headed, and how by understanding the psychology of mixed reality you can successfully avoid pitfalls and invent the future of gaming.

Takeaway

Attendees will learn about conceptual frameworks that will help them understand how mixed reality games and applications will develop and evolve over the next ten years.

Intended Audience

This talk is appropriate for anyone interested in Augmented or Mixed Reality development.



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