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The Future Of Narrative Design and Game Writing Roundtable (Presented by the IGDA)

Alexander Bevier (Narrative Designer, Producer & Design Researcher, Freelance & IGDA Game Writing SIG)

Location: Room 203, South Hall

Date: Wednesday, March 18

Time: 2:00pm - 3:00pm

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: TBD

Audience Level: All

Creating evocative stories relies on expert storytellers. Throughout this open discussion roundtable, we’ll be looking at how to hit the ground running on your game’s narrative. This session is for students and veterans alike, game writers, narrative designers, and developers working with them.


Our audience will leave with a foundational base for the craft and practice of writing and narrative game design. Students and non-writers will understand what game writing looks like and how they can apply professional techniques to their own projects. Current professionals will be able to collaborate and discuss and learn the best practices while they hone their craft..

Intended Audience

This roundtable looks to encompass the key aspects of narrative design, so anyone eager to learn will leave with a better understanding of the craft. Any experienced designers looking to share their experiences are encouraged to attend.