GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of GDC sessions by time, pass type, topic, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live.

If you've registered for GDC, you can use the same login credentials for your Session Scheduler account. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

The Future Of Narrative Design and Game Writing Roundtable (Presented by the IGDA)

Alexander Bevier (Narrative Designer, Producer & Design Researcher, Freelance & IGDA Game Writing SIG)

Location: Room 203, South Hall

Date: Wednesday, March 18

Time: 2:00pm - 3:00pm

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: TBD

Audience Level: All

Creating evocative stories relies on expert storytellers. Throughout this open discussion roundtable, we’ll be looking at how to hit the ground running on your game’s narrative. This session is for students and veterans alike, game writers, narrative designers, and developers working with them.

Takeaway

Our audience will leave with a foundational base for the craft and practice of writing and narrative game design. Students and non-writers will understand what game writing looks like and how they can apply professional techniques to their own projects. Current professionals will be able to collaborate and discuss and learn the best practices while they hone their craft..

Intended Audience

This roundtable looks to encompass the key aspects of narrative design, so anyone eager to learn will leave with a better understanding of the craft. Any experienced designers looking to share their experiences are encouraged to attend.