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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Haiyan Zhang (GM, Gaming AI @ Xbox Designer, Microsoft)
Kate Rayner (VP, Technical Director, The Coalition)
Daniel Kluttz (Responsible AI, Microsoft)
Shannon Liao (TBA, Games Journalist)
Location: Room 2009, West Hall
Date: Thursday, March 23
Time: 12:45 pm - 1:45 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic: Business & Marketing, Production & Team Leadership
Format: Sponsored Session
Vault Recording: Video
Today we sit at the precipice of a new era where AI is becoming a defining technology of our time. It has long been a core element of game design, and with new natural language models, we will soon see the emergence of more intelligent and dynamic NPCs. But that’s just the beginning. Imagine the creative possibilities that could be unlocked as we leverage AI automation. Increased accessibility for players, safer player communities, greater production velocity, dynamic player onboarding, real-time adaptive difficulty, supercharged UGC... AI could be transformative. It could also introduce serious risk and must be handled carefully. Navigating this transition requires a responsible approach to ensure players, processes, and people are protected and set up to thrive. This panel will dive into the role that AI has played in game development historically and examine Microsoft’s notion of responsible AI. Join Haiyan Zhang, GM of Gaming AI at Microsoft, and panelists as they discuss innovations made possible by AI today and peek into the future of what tomorrow holds.