GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The Invisible Escape Room: Adapting Jack Ryan for Alexa

Dave Grossman (Chief Creative Officer, Earplay)

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Game Narrative Summit

Format: Session

Vault Recording: TBD

Audience Level: All

As voice is increasingly recognized as a viable entertainment space, new creators can benefit from the techniques and experiences (and blunders) of those who have gone before. Earplay's recent adaptation of a physical escape room to a Jack Ryan-themed interactive story on Alexa provides the framework to discuss the ins and outs of story creation for voice platforms, adaptations between media, and how to direct an exploratory experience when the audience cannot see anything at all.

Takeaway

An overview of the unique challenges presented by voice-controlled narrative, for voice assistants and, by extension, AR/VR. A window into the additional challenges raised as narratives become more complex. Strategies and techniques for dealing with it all.

Intended Audience

The core audience are narrative designers, particularly those with an interest in any platform that involves voice recognition as a control scheme. There's some good material for writers as well. The session will also interest those eager to work with new, emerging platforms.