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Maged Khalil Ragab (Dialogue Lead, Naughty Dog Inc.)
Mike Hourihan (Principle Dialogue Designer, Naughty Dog Inc.)
Pass Type: All Access Pass, Core Pass, Audio Pass
Topic: Audio, Design
Vault Recording: TBD
Audience Level: N/A: I would like to deliver a virtual presentation only
A look behind the curtain of The Last Of Us Part II's Systemic Dialogue, Production, and Creative process that drives them all.
Gain insight into the painstaking detail that drives the players narrative moment to moment. Actionable concepts about systemic dialogue design, production, and pipeline that's backed by a strong creative and narrative foundation.