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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

The Most Important Question in Game Development

Carrie Patel  (Game Director, Obsidian Entertainment)

Location: Room 2006, West Hall

Date: Thursday, March 23

Time: 2:00 pm - 2:30 pm

Pass Type: All Access Pass, Core Pass

Topic: Design, Production & Team Leadership

Format: Lecture

Vault Recording: Video

Audience Level: All

Game development is a complex process that requires us to juggle multiple goals and constraints across diverse disciplines. When those goals conflict, teams get mired in chaos and confusion.

Fortunately, there's one question that anyone, from the game director to the newest hire, can ask that turns confusion to clarity, conflict to harmony, and thrashing to productive iteration. Learn how to reduce meeting stress, cool tensions, and move your team forward with seven simple words.


Attendees will learn to recognize some of the quagmires teams fall into when they are not in alignment about goals, and they will learn how to productively and collaboratively regain direction and sync.

Intended Audience

This is for anyone who works as part of a team and wants to learn strategies to reduce conflict and improve the development process, from ideation to iteration. It is especially aimed at leads, producers, and others in leadership roles.