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Samuel Marshall (Composer and Audio Director, Sony Interactive Entertainment, Pixel Opus)
Location: Room 3002, West Hall
Date: Friday, March 22
Time: 11:30am - 12:00pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, Audio Conference + Tutorial - Get your pass now!
Topic: Audio, Design
Vault Recording: Video
Audience Level: All
Playstation's 'Concrete Genie' features a unique, emotional soundtrack and an interactive system that allows the player to not only paint with color but with music. Composer and Audio Director, Sam Marshall, shares the challenges of creating an original game score and dives deep into the musical brush chime system that allows the player to contribute to the in-game soundtrack in a joyful, effortless and meaningful way.
Attendees will receive inspirational and practical strategies for creating original game music and learn how to solve game design challenges and elevate gameplay with interactive music systems.
Composers and audio professionals who are interested in the role of music as it relates to the synergy between emotional, narrative and design elements within a game.