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The NextGen In-game Voice Chat Experience and Solution (Presented by Tencent Cloud)

Anthony Siu  (Cloud Architecture & Ecosystems Manager, Tencent Cloud)

Location: Room 2024, West Hall

Date: Thursday, March 24

Time: 11:30 am - 12:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Audio

Format: Sponsored Session

Viewing Experience: In-Person/Virtual

Vault Recording: Not Recorded

Audience Level: Yes

Tencent Cloud

This presentation focus on the new trends and various implications of in-game voice chat. Although multiplayer gaming and social interaction have become mainstream in the game world, how to deeply integrate game voice into gameplay and restore the real world experience for players remains a challenge.
There is an in-game solution which helps players gain immersive experience and help developers quickly implement voice chat in various games including PUBG-like, shooter, and MOBA, RPG, chess and card, and board games highlighting social interactions.


Attendees will discuss newest in-game voice chat trend, know the unique design of the Wwise + GME solution, and gain insights of how to make it possible to implement voice features as a part of game sound effect design.

Intended Audience

This presentation is intended for anybody who is interested in real-time communication and social interactions in games. There are more to be created by production team, game developers and audio designers.