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Anthony Siu (Cloud Architecture & Ecosystems Manager, Tencent Cloud)
Location: Room 2024, West Hall
Date: Thursday, March 24
Time: 11:30 am - 12:00 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!
Format: Sponsored Session
Viewing Experience: In-Person/Virtual
Vault Recording: Not Recorded
Audience Level: Yes
This presentation focus on the new trends and various implications of in-game voice chat. Although multiplayer gaming and social interaction have become mainstream in the game world, how to deeply integrate game voice into gameplay and restore the real world experience for players remains a challenge.
There is an in-game solution which helps players gain immersive experience and help developers quickly implement voice chat in various games including PUBG-like, shooter, and MOBA, RPG, chess and card, and board games highlighting social interactions.
Attendees will discuss newest in-game voice chat trend, know the unique design of the Wwise + GME solution, and gain insights of how to make it possible to implement voice features as a part of game sound effect design.
This presentation is intended for anybody who is interested in real-time communication and social interactions in games. There are more to be created by production team, game developers and audio designers.