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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The Playdate Story: What Was it Like to Make Handheld Video Game System Hardware?

Cabel Sasser  (Co-Founder, Panic)

Location: Room 2002, West Hall

Date: Thursday, March 21

Time: 4:00 pm - 5:00 pm

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Design, Production & Team Leadership

Format: Session

Vault Recording: Video

Imagine a company that has only ever made easily-downloadable computer software deciding to suddenly jump into an entirely new world of creation: hardware. A company that’s used to almost any problem being solved by hitting a breakpoint and entering a debugger, suddenly facing a universe of atoms, and physics, and far-away factories with lots (and lots) of uncontrollable variables, not to mention shipping companies.

Ridiculous? Yes. (Ultimately) successful? Also yes!

The journey of creating Playdate, our indie bright-yellow handheld video game system (and now, platform!) was fulfilling, but also challenging, but also really fulfilling. And if you some time to spare, I’d love to share with you a collection of stories about the ups, downs, and inside-outs of hardware development, some key learning moments we had along the way, and maybe even some thoughts about just, you know, running a business in general. Let’s have some fun!

Takeaway

With any luck you’ll walk away with some useful, real-world stories about making hardware, trying to do something completely different than what you normally do, and running a small business.

Intended Audience

Indie developers, entrepreneurs, Playdate fans, and anyone with a strong curiosity.



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