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The Progressive Art of Game Character Design Roundtable (Presented by the IGDA)

Chris Solarski  (Artist Game Designer & Game Theorist, Solarski Studio & SIG Co-Founder)

Natasha Skult  (CEO and SIG Co-founder, MiTale / Game Art SIG)

Location: Virtual GDC Platform

Date: Wednesday, March 23

Time: 3:30 pm - 4:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass - Get your pass now!

Topic: Advocacy

Format: Roundtable

Viewing Experience: Virtual

Vault Recording: Not Recorded

This roundtable brings together a distinguished selection of game art educators and professionals that have worked on award-winning titles to explore the artistic heritage, future trends and challenges working in the field of game character design—encompassing 2D and 3D disciplines, from concept art to 3D production.


Attendees will come away with inspiring insights behind the careers of concept artists working at AAA and indie levels. The topics will help assess potential areas for personal development, prompt new ideas and make industry connections.

Intended Audience

The roundtable is of particular interest to developers working in design, concept art and game art fields as well as students, and is accessible to all levels.