View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Chris Solarski (Artist Game Designer & Game Theorist, Solarski Studio & SIG Co-Founder)
Natasha Skult (CEO and SIG Co-founder, MiTale / Game Art SIG)
Location: Virtual GDC Platform
Date: Wednesday, March 23
Time: 3:30 pm - 4:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass - Get your pass now!
Viewing Experience: Virtual
Vault Recording: Not Recorded
This roundtable brings together a distinguished selection of game art educators and professionals that have worked on award-winning titles to explore the artistic heritage, future trends and challenges working in the field of game character design—encompassing 2D and 3D disciplines, from concept art to 3D production.
Attendees will come away with inspiring insights behind the careers of concept artists working at AAA and indie levels. The topics will help assess potential areas for personal development, prompt new ideas and make industry connections.
The roundtable is of particular interest to developers working in design, concept art and game art fields as well as students, and is accessible to all levels.