GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of GDC sessions by time, pass type, topic, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live.

If you've registered for GDC, you can use the same login credentials for your Session Scheduler account. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

The Resilient Job Hunt: Addressing the "Well of Doubts"

Irina Hasanow (3D Artist, N/A)

Carlos Danna (Software Developer, AQC Sweden AB)

Tatyana Dyshlova (Producer, DICE LA (Electronic Arts))

Dana Wuerzburg (Art Lead, 5th Planet Games)

Daniel Kim (Associate Sound Designer, Riot Games)

Sophie Mintz (Community Manager, Donkey Crew)

Location: Room 3016, West Hall

Date: Friday, March 20

Time: 2:10pm - 3:10pm

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Game Career Seminar

Format: Session

Vault Recording: TBD

Audience Level: All

With a diploma in one hand and your polished resume in the other, a new quest starts to find the first job in the industry. New job hunters set forth to secure their first industry gig. The trek to enter game development is intimidating, especially for those who are seeking employment in foreign countries or feel uncomfortable at networking events. The job search is often a time of doubt and concern, as one wonders things like "Is it me?" Learn how other developers remained resilient and overcame barriers. This panel brings together a diverse group of developers to demystify the hiring process, with special attention towards navigating the process for international applicants, women, and underrepresented minorities. Hear both general and discipline-specific job-search advice, and learn the panelists' unique stories on how they broke into the industry.


Attendees benefit from raw, honest reflections from a diverse group of panelists who found themselves consumed by the same job hunting doubts. Attendees evaluate challenges and opportunities of a wide variety of contexts, noting what to look out for, try out, and avoid.

Intended Audience

Students or mid-level professionals aspiring to break into the video game industry are the target audience, but all who are curious about job hunting tips and pitfalls will find the panel informative. International applicants, women, underrepresented minorities, and career changers will find particular benefit. The audience is encouraged to come prepared with questions for the panel.