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John Hanke (Founder and CEO, Niantic, Inc.)
Location: Room 3016, West Hall
Date: Thursday, March 21
Time: 4:00pm - 5:00pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!
Vault Recording: Video
The future of augmented reality games is about play experiences that weave in and out of your everyday life. In this Vision Track talk, John Hanke, founder and CEO of 'Pokemon GO' and 'Ingress' creator Niantic will provide a deep look at AR today, and help you imagine near and long term AR games and experiences that deliver persistent shared experiences in the real world.
Using data and examples from today’s leading AR experiences such as 'Pokemon Go', Hanke will paint a picture of the kind of gameplay that new AR technologies will enable. The talk will explore what is fun in the context of real world AR, including design decisions and context from Niantic's titles. He'll also examine how new developments like smart watches, glasses, AR cloud and deep machine learning will all impact AR game design possibilities for the future.
Well-designed AR games will dip in and out of your daily life, allowing play to surround you in new and delightful ways. Learn about the design challenges and successes of 'Ingress' and Pokemon GO’, as well as what Niantic’s years of building AR games can teach you about the future.
General GDC attendees will have plenty to learn and be inspired by, but the talk has a “design” orientation.