GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The State & Future of AR Games: Rose-Colored Glasses

John Hanke (Founder and CEO, Niantic, Inc.)

Location: Room 3016, West Hall

Date: Thursday, March 21

Time: 4:00pm - 5:00pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!

Topic: Vision

Format: Session

Vault Recording: Video

The future of augmented reality games is about play experiences that weave in and out of your everyday life. In this Vision Track talk, John Hanke, founder and CEO of 'Pokemon GO' and 'Ingress' creator Niantic will provide a deep look at AR today, and help you imagine near and long term AR games and experiences that deliver persistent shared experiences in the real world.

Using data and examples from today’s leading AR experiences such as 'Pokemon Go', Hanke will paint a picture of the kind of gameplay that new AR technologies will enable. The talk will explore what is fun in the context of real world AR, including design decisions and context from Niantic's titles. He'll also examine how new developments like smart watches, glasses, AR cloud and deep machine learning will all impact AR game design possibilities for the future.

Takeaway

Well-designed AR games will dip in and out of your daily life, allowing play to surround you in new and delightful ways. Learn about the design challenges and successes of 'Ingress' and Pokemon GO’, as well as what Niantic’s years of building AR games can teach you about the future.

Intended Audience

General GDC attendees will have plenty to learn and be inspired by, but the talk has a “design” orientation.